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BigInJapan wrote:AT&T Announces New Lower-Priced Wireless Data Plans (effective from June 7th)
[I]Customers can pick the new data plan that best meets their needs, either a $15 per month entry plan or a $25 per month plan...[color="Red"] [but capped at 2GB/m rather than the previous unlimited data plan][/color]
Had a bit more time to think about iPhone 4.....and I'm actually pretty underwhelmed.
BigInJapan wrote:I'm in the same boat. The iPhone 4 would be a consideration for an upgrade from the 3G, but it's basically an incremental upgrade from the 3GS, just not enough features to make me want to switch anytime soon.
BigInJapan wrote:I am looking forward to iOS 4 though. I've had no need to jailbreak, but the multi-tasking and other features will bring it pretty close to what JB accomplishes, hopefully without the battery drain.
BigInJapan wrote:And it would be nice if they activated 720p video recording on the 3GS as the hardware is capable.
GomiGirl wrote:I am pleased you didn't mention cracked apps - I would have to not like you anymore.
GomiGirl wrote:iPhone 4. Why it will be familiar to people living in Japan.
FG Lurker wrote:I can get cracked apps!? Damn, gonna have to check that out! (I kid, I kid!)
More seriously though, one of the nice things about the "Rock Store" (JB app store) is that they offer a 10 day trial. I've bought a number of apps there and always appreciated being able to try things out before paying. The cynic in me says Apple doesn't do likewise because such a high percentage of App Store apps are crap that no one would pay for if they could try them out for a week first...
Coligny wrote:Yup it's incredible to see the sordid ecosystem brought to life by the appstore... it's like a cesspool of scammer trying anything to make a few buck... shareware labelled as free, shovelware... adware reaching the point of nausea... software usually free and good that are for sale and... bad to say the least... (VNC clients, i'm looking at you right now). The only thing the apstore is good at is giving the impression of software abundance... while it's around 95% crap...
Coligny wrote:Yup it's incredible to see the sordid ecosystem brought to life by the appstore... it's like a cesspool of scammer trying anything to make a few buck... shareware labelled as free, shovelware... adware reaching the point of nausea... software usually free and good that are for sale and... bad to say the least... (VNC clients, i'm looking at you right now). The only thing the apstore is good at is giving the impression of software abundance... while it's around 95% crap...
GomiGirl wrote:I am pleased you didn't mention cracked apps - I would have to not like you anymore.
NSString *NSinfoPath = [[NSString alloc] initWithFormat: @"%@/Info.plist", [[NSBundle mainBundle] resourcePath]]];
if ([[[NSBundle mainBundle] infoDictionary] objectForKey: @"SignerIdentity"] != nil) { ... doNag .. }
alicia454 wrote:ComiGirl, don't worry too much about app piracy. Just make your apps self-aware. Typically all iPhone cracked apps modify the "Info.plist" file in their application bundles.
GomiGirl wrote:There are plenty of non-crap apps too though. It is hard to get a new good app noticed with all the noise out there.
GomiGirl wrote:But apps that have a good reputation and mindshare still seem to do well as most people are using the search function to find apps now rather than just buying what is on the new release lists.
FG Lurker wrote:I look for independent reviews before buying. If an app hasn't generated enough interest to get reviewed on a couple of the many, many app review sites then it almost certainly isn't worth buying.
FG Lurker wrote:The whole talk of poison pills and app checks does make me chuckle though. Developers never learn. If Microsoft and Adobe can't stop software piracy then I don't think I'd spend any time on it myself.
FG Lurker wrote:
I understand the frustration with cracked apps and piracy. It will never go away though, and the harder developers try to stop it the harder the crackers will work.
alicia454 wrote:ComiGirl, don't worry too much about app piracy. Just make your apps self-aware. Typically all iPhone cracked apps modify the "Info.plist" file in their application bundles. Just use the following ObjC code to obtain the full file path of your Info.plist file in its sandbox:
Then open, read, hash the Info.plist file, and then compare that hash against the stored hash in your program. You can also look for the presence of the "SignerIdentity" key the Info.plist file which the crackers typically add:
If any modification is detected, then provide numerous "nag" popups telling the user that they are running a pirated copy and asking them to buy the legitimate version from the iTunes store.
There are also ways for your app to easily detect if it is running on a Jailbroken device, but I would discourage that, since there are countless legitimate reasons for Jailbreaking, and a majority of jailbroken users don't have any pirated apps.
McTojo wrote:lololol.....I'm still laughing.
FG Lurker wrote:McTool, ya lost me.
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