First'vall, are you familiar with the PSP's rather arcane Linux-based architecture? It certainly doesn't look like a normal PC, as I found out when I asked the charming looking geekgirl at a Linux exhibition
Me: "Well hallo li'l laydee. Whady here? A PS2, c'mon luv how does that work then?"
Her: "It has a protected memory graphics subsystem, unlike a normal x86 architecture."
Me: "Yeah ... um very good luv, well done" *makes quick exit*
Vector graphics programming. Your maths marks were good at school?
Also, you willbe expected to be at least level 2 JLPT. The translation work is to write manuals from Japanese into English. Don't ask me why non-native translators are doing this, but Capcom's "ALL YOUR BASE ARE BELONG TO US" might offer a clue.

Lastly, device drivers. Mmm. Well, that'll take the fun and games out of games programming
