
From The Magic Box:
Nintendo president Satoru Iwata has revealed the company's new plans on the next generation console and other development plans:
Nintendo is planning to reveal the next generation console codenamed "Revolution" at E3 2005
Iwata pointed out the downturn of the Japanese game market is due to too many sequels
American game market also begins to suffer to a similar cause, the solution is innovation
The concept of Nintendo DS is to allow people to have a wide range of new experiences, just like when Famicom was first launched in the market
Nintendo is working on a new Mario Party title which does not require the use of controllers (which is rumored to be Nintendo's first title to work with a new EyeToy like camera for GameCube, known as Manebito/Camera and Ningen-Copy/Manebito
Nintendo's next console will be able to hook up to both PC monitor and TV sets, the machine will more innovative ideas on hardware and software, which separate it from the competitors
Nintendo may acquire more stocks from Bandai, to become a larger shareholder of the company.
I'm curious about the "Revolution," but more eager to get my hands on a DS. I really liked the preview videos and some of the stuff they were showing with it during E3.
I like the monitor and TV hookups being built-in, though they don't specify whether it'll have standard jacks or just a funky port that'll support both VGA and TV out. I used to have a VGA box for my Dreamcast, and Soul Calibur looked absolutely stunning when running on a monitor.
I don't know about the Eye-Toy thing though. Does Nintendo really see enough room for innovation in camera-controlled games that they can take the "genre" (if it even is one) somewhere new?
I agree with the bit about sequels. If you can't bring something new to the table, why keep rehashing the same stuff over and over? (Rhetorical question. Answer: Because enough peopel buy them to make it worthwhile.) I'm actually looking forwar to Resident Evil 4 though, since they've really changed the overall play mechanics of the game and finally done away with that godawful "people who walk like tanks" control scheme.