Despite the success of American music and movies in Japan, Western-made video games have never done well in the Japanese market. American-made consoles such as 3DO (released in Japan in 1994) and most recently the Microsoft Xbox (released in two years ago) never seem to attract consumers in large numbers. Games such as "Enter the Matrix" from Atari, and "The Lord of the Rings" by Electronic Arts, both released last year, often vanish from the Japanese market without leaving a trace.
One obstacle U.S. game makers face is the different emphasis Western and Japanese gamers place on licenses. In the West, consumers look for games with ties to blockbuster movies such as Harry Potter or professional athletes such as John Madden.
The type of game makes a difference as well. "Doom 3," "Half-Life 2," and "Halo 2" are three of the most anticipated upcoming games among Western audiences. Don't expect them to do well in Japan, however. In fact, they will have two strikes against them even before they land on the docks. All three games are, in addition to being violent, played from the first-person perspective. Such first-person perspective shooters (FPS) are big in the West, but have never really caught on in Japan. And few violent games sell well there, either.
http://www.msnbc.msn.com/id/4780423/
I never thought about this, but it seems a fair assessment. Most arcades are regulated to the third person, though there are few out there...