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  • fuckedgaijin ‹ General ‹ Tokyo Tech

Honda 3D Models...

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Honda 3D Models...

Postby vince » Sun Feb 05, 2006 9:44 am

Download *free* 3D models of Honda vehicles including retro *S800 Sports Car*

http://www.honda.co.jp/WebPlamo/s800/

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Postby Charles » Sun Feb 05, 2006 4:22 pm

I was all excited, good vehicle models in common formats like DXF can be pretty expensive. So I checked out the site, and there's no actual model of WHOLE vehicles, just components, and you have to put it all together. Obviously they had whole vehicle models with everything aligned and then tore it apart, to make it some sort of amusement for people who like to put together models. But it would be virtually impossible to reassemble and accurately align the dozens of parts in any 3D program. What the HELL were they thinking?
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Postby electrocat » Mon Feb 06, 2006 4:17 am

since when was making anything in a 3D program easy?
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Postby Charles » Mon Feb 06, 2006 7:27 am

electrocat wrote:since when was making anything in a 3D program easy?

Well, that is the point. The models were, at one time, assembled and set up to make it easy to use them. And then some idiot tore them down into subcomponents, to make it unnecessarily difficult.

Anyway, I personally don't find 3D that difficult, but then, I used to write my own 3D apps, and I've done about 100 hours of tedious video training on Maya. YMMV.
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20 Stations of the Tookaidoo

Postby vince » Mon Feb 06, 2006 8:36 am

Charles wrote...

"Obviously they had whole vehicle models with everything aligned and then tore it apart, to make it some sort of amusement for people who like to put together models. But it would be virtually impossible to reassemble and accurately align the dozens of parts in any 3D program."

The parts all line up accurately - they just make it less easy on you by making you go to 20 different pages to collect all the seperate parts - then you can paste them all together - like a pilgrimage with talismans where you must collect them all...
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Postby Charles » Mon Feb 06, 2006 8:54 am

vince wrote:The parts all line up accurately - they just make it less easy on you by making you go to 20 different pages to collect all the seperate parts - then you can paste them all together - like a pilgrimage with talismans where you must collect them all...

Well that's even stupider than I thought. I just want models, I don't want to play Pokemon.

BTW, who's the guy in the torn photo?
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Postby Ol Dirty Gaijin » Mon Feb 06, 2006 9:39 am

Charles wrote:I was all excited, good vehicle models in common formats like DXF can be pretty expensive.?

Maybe it's to stop Johnny Chiselfingers in the back of a factory making tooling out of the whole lot.

Charles wrote:So I checked out the site, and there's no actual model of WHOLE vehicles, just components, and you have to put it all together. BLAH BLAH BLAH....

Like Vince said, some of them there is enough info there.

Charles wrote: But it would be virtually impossible to reassemble and accurately align the dozens of parts in any 3D program. What the HELL were they thinking?

BULLSHIT, do it every day. 2 minutes work.

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The quality of the triangle models is rather average at best. Interesting though.
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Postby vince » Mon Feb 06, 2006 10:45 am

Charles wrote:BTW, who's the guy in the torn photo?


That's a photo of the Johnson (Iruma Base) Hobby Shop (sign is painted on the roof) - there is some guy standing in front of it - I found the photo on the web...
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Postby Taro Toporific » Mon Feb 06, 2006 1:54 pm

vince wrote:That's a photo of the Johnson (Iruma Base) Hobby Shop (sign is painted on the roof) - there is some guy standing in front of it - I found the photo on the web...


Nah. That's a seperated-at-birth Vince picture!
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Postby Charles » Mon Feb 06, 2006 2:53 pm

Ol Dirty Gaijin wrote:BULLSHIT, do it every day. 2 minutes work.

Yeah, but how do you KNOW they're aligned accurately? It's not like you're going to have the real thing to measure against.

If, as Vince says, the components are all aligned against the same reference point, then sure you can assemble them. But there still is no reason to have cut the models in to pieces in the first place. Which would you rather have, the completed model, or the little pieces?
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Postby Ol Dirty Gaijin » Mon Feb 06, 2006 3:50 pm

Charles wrote:Yeah, but how do you KNOW they're aligned accurately? It's not like you're going to have the real thing to measure against.


Mating surfaces and contours on complex 3D models, holes and other geometric features on less complex parts. Plenty of things to work with. Best fitting a curve to a surface or triangle model will be as accurate as the model was originally created. Any best-fitting will give you a tolerance of fit which you would work to or ignore.

Charles wrote:If, as Vince says, the components are all aligned against the same reference point, then sure you can assemble them. But there still is no reason to have cut the models in to pieces in the first place. Which would you rather have, the completed model, or the little pieces?


There is plenty of reasons why they would split the models. These models are single parts being the main one. One model doesn't really exists except as an assembly, similar parts are nested. Not many programs support multi-file assemblies esp triangle data, DXF certainly won't support an assemmbly.
Some programs are very strict on the models also, triangle data must be closed, watertight (rapid prototyping and stl models etc..)

It is quite common for datums to get moved or for the file translator to not support model movements correctly. DXF is a bugger because it often changes, not much of a "standard". In regards to the model, often a model would have at least two datums, the datum it is modeled in and the tooling datum.

What Honda has supplied is free, not many companies would do that. Giving you single parts allows you to customise the parts. Why would they want to create a single file which will take more time or cause more problems?
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Great Models

Postby Blah Pete » Mon Feb 06, 2006 7:02 pm

"What Honda has supplied is free, not many companies would do that. Giving you single parts allows you to customise the parts."

The best you could hope for is to find a free model on a 3D website that someone has modeled but accuracy is not guaranteed.

This is nice. Downloaded a bunch of them. Can't wait to get the Asimo rigged and animated.
Download the LightWave (.obj and .lwo) files as they will load with less problems in most 3D apps compared to .dxf.
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