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  • fuckedgaijin ‹ General ‹ F*cked News

Game of Life Takeover Makeover

Odd news from Japan and all things Japanese around the world.
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Game of Life Takeover Makeover

Postby Mulboyne » Tue Aug 23, 2005 7:29 am

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Bloomberg: Takara's New Game of Life Taps Takeover Trend in Japan
In 1968, Takara Co. unveiled Japan's edition of Hasbro Inc.'s Game of Life, capturing the imagination of a hard-working nation enamored with U.S. prosperity. Four decades on, the company hopes to tap the spirit of a new age with a version of the game based on corporate takeovers. Takara, itself bought by competitor Tomy Co., plans to release Game of Life M&A to capitalize on the growing interest in takeovers sparked by 32-year-old Takafumi Horie's hostile attempt this year to gain control of Fuji Television Network Inc... The first version was a licensed translation of the original from Milton Bradley, now a Hasbro unit, including a roulette- style wheel and cards with various life events. When Japan's trade surplus sparked a confrontation with the U.S. in 1992, the company introduced a game in which players had to buy foreign cars and imported rice to ease diplomatic tensions. The 2001 version featured Internet dating and online gambling...Takara has sold more than 10 million boxes of the Game of Life in Japan, making the world's second-largest economy the biggest market for the game...more...
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Postby Charles » Tue Aug 23, 2005 9:09 am

I suppose I am the only person here geeky enough to have expected this headline to lead to a story about cellular automata.

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Postby Kuang_Grade » Tue Aug 23, 2005 10:23 am

Some interesting images on the Game of Life site...some seem to catch the J zeitgeist quite well
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Others, however, I have a harder time interpreting.

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The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.
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Postby Mulboyne » Sat Feb 11, 2006 7:59 am

Kyodo via CrissCross: Takara halts sale of Horie M&A board game
Toymaker Takara Co said Thursday it has suspended shipments of a corporate merger and acquisition board game that was launched last year inspired by entrepreneur Takafumi Horie of Livedoor Co. The "Game of Life M&A" was a hit with total sales of 100,000 units since its launch in late September. But Takara said it has stopped the sale and production of the game "in view of the big influence" of the recent allegations of fraud involving the Livedoor group and Horie.
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