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  • fuckedgaijin ‹ General ‹ Tokyo Tech ‹ Game Center

Living in the town of Santa Destroy USA, Travis Touchdown gets a Beam Katana and...

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Living in the town of Santa Destroy USA, Travis Touchdown gets a Beam Katana and...

Postby Kuang_Grade » Mon Jan 15, 2007 5:48 pm

Image

Currently under the development for the Nintendo Wii, a new game being developed by Grasshopper Manufacture (http://www.grasshopper.co.jp/) looks to be of interest for the Otaku/light saber freaks on both sides of the Pacific. The game is under the direction of Suda 51 (http://en.wikipedia.org/wiki/Suda_51), who developed the artistically and aesthetically interesting (your help agent in the game is a man in a sex gimp outfit that drops from the ceiling and speaks in a Charlie Brown grown up Wa-wa-wa voice as text appears on the screen) but gameplay flawed Killer 7 for the Gamecube and Playstation 2. (http://en.wikipedia.org/wiki/Killer7)

http://wii.ign.com/articles/748/748014p1.html

Famitsu has first details on the game. In No More Heroes, you play as Travis Touchdown, a geek who wins a Beam Katana (a weapon that resembles a Light Saber) through an online auction and uses the weapon to start a new career as a professional killer. One day, an assassin named Helter Skelter appears before Travis and the two face off in a battle. Travis emerges victorious and finds himself in the presence of Silvia Christel, a French chick who claims to be an agent with the UAA (we're not entirely sure, but this appears to stand for United Assassins Association). Silvia gives Travis official rank of 11 in the organization.

No More Heroes takes place in the city of Santa Destroy, which is designed to look like a big city in the Western United States. You're free to explore the town to your liking, taking on missions large and small to collect money and purchase new weapons, although the game's storyline progresses only when you take on big killing jobs from the UAA. Your day begins in your motel room, where you change your clothes and get ready for a day out on the town. You can walk around town if you like, or you can speed around on your futuristic Schpeltiger motor bike.

Travis's clothing has special significance in the game. Travis is a big anime geek, so his shirts tend to sport anime-style witch characters. You'll also find wrestler and fighter designs. Grasshopper drafted Okama, the character designer for the opening of the recent Japanese television hit Densha Otoko, to create over 100 t-shirt designs.
The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.
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Postby Kuang_Grade » Mon Jan 15, 2007 5:54 pm

Recent Interviews with Suda 51 discussing Heroes and Killer 7
http://gameinformer.com/News/Story/200610/N06.1023.1835.33733.htm

http://www.gamesradar.com/us/wii/game/features/article.jsp?articleId=20061212102228125084

IUP.com piece on Grasshopper Manufacture
http://www.1up.com/do/feature?pager.offset=0&cId=3154460

You tube video that doesn't actually show any actual gameplay but gives a sense of the overall art style of Heroes/No More Heroes
[YT]HGtgqw3IsVI[/YT]
The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.
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Postby emperor » Tue Jan 16, 2007 12:23 am

It seems like a really elaborate way to get around Lucasarts' copyright... while following the basic GTA formula.

(btw does anyone know which music video my avatar is taken from? I saw it once on the tv last yearish. Im pretty sure it was some variety of dance music.)
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Postby Kuang_Grade » Sat Sep 05, 2009 2:23 pm

Suda 51 sits on a toilet and explains the new improvements/changes in No More Heroes 2 (better camera and 8 bit type minigames) while a woman looks on disapprovingly.
[yt]PIVQ2Wunz3k[/yt]
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