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  • fuckedgaijin ‹ General ‹ Media Fix

'How To Search For Hot J-Porn'

Movies, TV, music, anime other random J-pop culture phenomenons. Also film/video production, technical discussion, cast and crew calls, etc.
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38 posts • Page 2 of 2 • 1, 2

Postby American Oyaji » Sat Mar 17, 2007 10:36 pm

[quote="james"]yeah, there's like tubes and stuff too..

back in 1994 i had a small internet startup company in ottawa (that went bust in short time because of my partner's drug habit) and it's quite interesting to see how it's changed since then.

it used to take a good deal more effort (think: unix command prompt, newsgroups, uudecode and ftp command shell) to get porn and if a user had 40 megs in his directory it was considered a substantial stash indeed. the amount of time to download any portion of that at 14.4k or even a blazing 28.8 was significant too and just to render such a file (typically .gif or .lzh compressed archive of .gif files) on a 386 could often take minutes.

these days of course, i^Ha user can easily download this in a matter of minutes and view it instantly with a single click. not much sport to it now ]

damn you took it old school!
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Postby james » Sat Mar 17, 2007 10:50 pm

American Oyaji wrote:damn you took it old school!


if you're ever in shimane, drop by, we can get drunk and i can kick your ass at atari "combat". i've got a colecovision, 2600, intellivision and 7800 here. i need to mod the intellivision or pick up an rf modulator to hook it up.

sorry though, no c64 and 16 colour porno games.
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Postby American Oyaji » Sun Mar 18, 2007 9:55 am

Combat?? Oh shit! My dad stopped playing me because he couldn't win.

Did you ever play Warlords for the 2600? You had to play it with a paddle. It was like a 4 player game of breakout!

http://www.gamespot.com/atari2600/action/warlords/index.html
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Postby james » Sun Mar 18, 2007 4:46 pm

American Oyaji wrote:Combat?? Oh shit! My dad stopped playing me because he couldn't win.

Did you ever play Warlords for the 2600? You had to play it with a paddle. It was like a 4 player game of breakout!

http://www.gamespot.com/atari2600/action/warlords/index.html


my dad was hopeless and i've little doubt my son will be saying the same thing in a few years.

never had the opportunity to play warlords. definitely looks fun though.
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Postby Charles » Sun Mar 18, 2007 4:58 pm

james wrote:if you're ever in shimane, drop by, we can get drunk and i can kick your ass at atari "combat". i've got a colecovision, 2600, intellivision and 7800 here. i need to mod the intellivision or pick up an rf modulator to hook it up.

sorry though, no c64 and 16 colour porno games.

I lived in the test market for the Intellivision interactive service via cable tv. It was a primitive 2 way data network, so you could do the two-player games with any opponent on the cable system. It was wildly popular so of course it was scrapped after the test run. But I thought you might want to know there was a whole level of Intellivision software and connectivity that was way ahead of its time, but nobody has ever seen it.
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Postby IkemenTommy » Sun Mar 18, 2007 6:09 pm

james wrote:
it used to take a good deal more effort (think: unix command prompt, newsgroups, uudecode and ftp command shell) to get porn and if a user had 40 megs in his directory it was considered a substantial stash indeed. the amount of time to download any portion of that at 14.4k or even a blazing 28.8 was significant too and just to render such a file (typically .gif or .lzh compressed archive of .gif files) on a 386 could often take minutes.

Pfft.. 40MB of porn these days is good enough for about 5 seconds of video.
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Postby james » Sun Mar 18, 2007 8:46 pm

Charles wrote:I lived in the test market for the Intellivision interactive service via cable tv. It was a primitive 2 way data network, so you could do the two-player games with any opponent on the cable system. It was wildly popular so of course it was scrapped after the test run. But I thought you might want to know there was a whole level of Intellivision software and connectivity that was way ahead of its time, but nobody has ever seen it.


we had something similar in the ottawa area too, circa 1981-3. software delivered over cable (which at the time was not bi-directional and certainly not multiplayer). it was called the nabu network. the way they worked around the limitations of the cable infrastructure was to put the software on a "wheel" and broadcast it cyclically. the home setup consisted of two components - the cable adaptor and the nabu pc. both of which i have here and both of which are very hard to come by now. unfortunately, however, my cable adaptor seems to be defunct.

there's a very interesting link to japan in all of this too. the nabu network was a z80 based system and the configuration is very, very similar to the msx. however, as far as i can tell, it predates the msx.

the company that deployed the pilot run of the nabu network, in suwa, was none other than ascii corp, founded by former microsoft far east vp, kazuhiko nishi. i find it very interesting that ascii went on to "develop" the msx standard after deploying the nabu.

info here

more info about the nabu can be found here. (scroll down about 2/3 of the way)

more info here
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Postby james » Sun Mar 18, 2007 8:47 pm

IkemenTommy wrote:Pfft.. 40MB of porn these days is good enough for about 5 seconds of video.


that was sort of my point ;)
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