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Microsoft's Xbox 360 is seriously struggling in Japan after disastrous sales last week. The next-generation console, which is proving popular in Europe and North America, only managed to sell 1,169 units between June 19 and June 25, according to the latest sales figures. In the same period, more than 157,000 Nintendo DS consoles were sold and just under 25,000 Sony PSP units were snapped up. Xbox 360 games are also struggling with not a single game inside the top 50 Japanese sales chart. The news will come as a stark warning to Microsoft bosses, who will be keen to raise the fortunes of their next-generation console in Japan ahead of the release of Sony's PlayStation 3 and Nintendo's Wii later in the year.
Pin-up models Natsuki Yoshihara and Haruka dressed up in outfits with a military tinge as they tested their skills at the 3D shooting game "Call of Duty 2" in a recent event in Tokyo for Microsoft's Xbox360 game console.
The models took part in the game as part of the "Xbox Live Funtime" event for Xbox fans.
"Call of Duty 2" is a first-person shooter game in which players take on the roles of American or Russian soldiers in such historic wartime events as the Battle of Stalingrad or the Battle of Normandy. The game features realistic graphics, down to the smoke from explosions, and reconstructs the tension of battle scenes by using sounds recorded from real guns.
When players connect to a network through Xbox Live they can play against other gamers online.
Yoshihara and Haruka, who put on green military-themed clothes at the June 30 event, let out excited shrieks as they fired their guns in the game and were shot down by other players.
"I just fired at people no matter if they were allies or enemies," Yoshihara said. She said that the game's voice-chatting feature had gripped her attention.
"It's so realistic," Haruka added. "Next time I play I want to get together with everyone and work out a strategy before we fight." The model said the game was enjoyable.
"Even a novice like me was able to enjoy it," she said.
Hokuto-shinken wrote:Why get a crap box when you can get a Wii?
I think people in Japan have more taste.
Buraku wrote:Space invaders
jingai wrote:What, do you still think this is 1998? You forgot Quake and Unreal.
Buraku wrote:Xbox 360 sales far below PS3, Wii in Japan
http://news.punchjump.com/article.php?id=5214
Buraku wrote:blame the evil Koreans and their takeshima shit
canman wrote:Sorry to take this off into another direction, but can any of you gamers tell me, are any of these games region free. I keep reading that some are and they aren't, but what is the deal. For example, I read that PS3 games it is up to the manufacturer whether the games have been region locked or not. What about X-box 360 can you play US games on it or not. Trying to decide what to get my boy for Christmas hence the question. But also something dad can play.
In Sakura Taisen's case, it's easy to see the reason why: succinctly, it's a steam mecha tactical RPG that is also a dating sim featuring women who are actors in a Japanese theater when not fighting demons. While there may be a niche market for such an experience in Europe and North America, the game could end up being too far out of left field for many gamers, and thus the company doing the localization would be taking a major financial risk. Sakura Taisen can be said to be "too Japanese" to make it to the United States.
The same cannot be said about Metal Wolf Chaos, which features the US President in heavy mecha armor on a rampage across the United States.
The only thing more perplexing about the lack of release for Metal Wolf Chaos in the United States is that it was released only in Japan. Mirroring the inexplicable creation of 1942, an early vertical shmup developed by the Japanese that had a US fighter taking down Japanese carriers and battleships, From Software, mostly known for their excellent Armored Core series (and the mostly unknown by Westerners Another Century's Episode series, covered previously on this column), had created a game perfect for the American market, by making it take place exclusively from an American point of view, and made it for the Xbox, a US-centric console.
But while 1942 made it to the United States, and was merely a strange game for a Japanese developer to make, Metal Wolf Chaos--a game taking place in America, starring the US President, parodying United States politics--was enjoyed exclusively by the paltry number of Xbox owners in Japan.
Metal Wolf Chaos' plot is as insane as it is brilliant. You play as US President Michael Wilson, 75% Super Robot anime hero, 25% pastiche of current President George W. Bush, piloting a late model tactical mobile armor somewhat similar to VOTOMS' Armored Troopers. The nation has experienced a coup d'etat lead by your former Vice President, who has taken control of the military and news organizations of the United States.
Instead of fleeing the country or collecting loyalist troops around you, you instead opt to defeat the entire US military in a personal war, city by city. The first stage's opening scene sets the tone perfectly: Michael Wilson explodes out of the Oval Office onto the White House lawn in his mecha whilst screaming "LET'S PARTY! Welcome to the White House!" in B-movie grade English. Control is then given to the player, to literally stomp on US infantry and knock helicopters out of Washington D.C.'s skies.
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